base classes — bpy_struct, Node, NodeInternal, ShaderNode
Color mapping settings
Type : | ColorMapping, (readonly, never None) |
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Image file color space
Type : | enum in [‘COLOR’, ‘NONE’], default ‘NONE’ |
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Parameters defining which layer, pass and frame of the image is displayed
Type : | ImageUser, (readonly, never None) |
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Projection of the input image
Type : | enum in [‘EQUIRECTANGULAR’, ‘MIRROR_BALL’], default ‘EQUIRECTANGULAR’ |
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Texture coordinate mapping settings
Type : | TexMapping, (readonly, never None) |
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True if a registered node type
Returns: | Result |
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Return type: | boolean |
Input socket template
Parameters: | index (int in [0, inf]) – Index |
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Returns: | result |
Return type: | NodeInternalSocketTemplate |
Output socket template
Parameters: | index (int in [0, inf]) – Index |
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Returns: | result |
Return type: | NodeInternalSocketTemplate |
Inherited Properties
Inherited Functions