base classes — bpy_struct, Node, NodeInternal, ShaderNode
Color mapping settings
Type: | ColorMapping, (readonly, never None) |
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Texture coordinate mapping settings
Type: | TexMapping, (readonly, never None) |
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Level of detail in the added turbulent noise
Type: | int in [0, 10], default 0 |
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True if a registered node type
Returns: | Result |
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Return type: | boolean |
Input socket template
Parameters: | index (int in [0, inf]) – Index |
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Returns: | result |
Return type: | NodeInternalSocketTemplate |
Output socket template
Parameters: | index (int in [0, inf]) – Index |
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Returns: | result |
Return type: | NodeInternalSocketTemplate |
Inherited Properties
Inherited Functions