ShaderNodeTexBrick(ShaderNode)
base classes — bpy_struct, Node, NodeInternal, ShaderNode
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class bpy.types.ShaderNodeTexBrick(ShaderNode)
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color_mapping
Color mapping settings
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offset
Type: | float in [0, 1], default 0.5 |
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offset_frequency
Type: | int in [1, 99], default 2 |
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squash
Type: | float in [0, 99], default 1.0 |
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squash_frequency
Type: | int in [1, 99], default 2 |
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texture_mapping
Texture coordinate mapping settings
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classmethod is_registered_node_type()
True if a registered node type
Returns: | Result |
Return type: | boolean |
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classmethod input_template(index)
Input socket template
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classmethod output_template(index)
Output socket template
Inherited Properties
Inherited Functions