base classes — bpy_struct, Modifier
Warp modifier
Custom Lamp Falloff Curve
Type: | CurveMapping, (readonly) |
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Radius to apply
Type: | float in [-inf, inf], default 0.0 |
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Type: | enum in [‘NONE’, ‘CURVE’, ‘SMOOTH’, ‘SPHERE’, ‘ROOT’, ‘INVERSE_SQUARE’, ‘SHARP’, ‘LINEAR’, ‘CONSTANT’], default ‘NONE’ |
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Type: | float in [-inf, inf], default 0.0 |
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Type: | enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’ |
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Preserve volume when rotations are used
Type: | boolean, default False |
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UV map name
Type: | string, default “”, (never None) |
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Vertex group name for modulating the deform
Type: | string, default “”, (never None) |
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Inherited Properties
Inherited Functions