base class — bpy_struct
subclasses — ShrinkwrapModifier, DisplaceModifier, WarpModifier, DynamicPaintModifier, ArmatureModifier, RemeshModifier, SkinModifier, DecimateModifier, ScrewModifier, CurveModifier, CastModifier, BooleanModifier, UVProjectModifier, MaskModifier, VertexWeightProximityModifier, SimpleDeformModifier, SolidifyModifier, ClothModifier, ArrayModifier, EdgeSplitModifier, SmokeModifier, SubsurfModifier, DataTransferModifier, OceanModifier, SurfaceModifier, BuildModifier, SmoothModifier, ParticleSystemModifier, MeshCacheModifier, TriangulateModifier, BevelModifier, FluidSimulationModifier, NormalEditModifier, ParticleInstanceModifier, CollisionModifier, MeshDeformModifier, VertexWeightEditModifier, LaplacianSmoothModifier, LaplacianDeformModifier, VertexWeightMixModifier, MultiresModifier, WaveModifier, MirrorModifier, UVWarpModifier, HookModifier, WireframeModifier, LatticeModifier, ExplodeModifier, SoftBodyModifier
Modifier affecting the geometry data of an object
Modifier name
Type: | string, default “”, (never None) |
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Set modifier expanded in the user interface
Type: | boolean, default False |
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Display modifier in Edit mode
Type: | boolean, default False |
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Adjust edit cage to modifier result
Type: | boolean, default False |
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Use modifier during render
Type: | boolean, default False |
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Display modifier in viewport
Type: | boolean, default False |
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Type: | enum in [‘DATA_TRANSFER’, ‘MESH_CACHE’, ‘NORMAL_EDIT’, ‘UV_PROJECT’, ‘UV_WARP’, ‘VERTEX_WEIGHT_EDIT’, ‘VERTEX_WEIGHT_MIX’, ‘VERTEX_WEIGHT_PROXIMITY’, ‘ARRAY’, ‘BEVEL’, ‘BOOLEAN’, ‘BUILD’, ‘DECIMATE’, ‘EDGE_SPLIT’, ‘MASK’, ‘MIRROR’, ‘MULTIRES’, ‘REMESH’, ‘SCREW’, ‘SKIN’, ‘SOLIDIFY’, ‘SUBSURF’, ‘TRIANGULATE’, ‘WIREFRAME’, ‘ARMATURE’, ‘CAST’, ‘CURVE’, ‘DISPLACE’, ‘HOOK’, ‘LAPLACIANSMOOTH’, ‘LAPLACIANDEFORM’, ‘LATTICE’, ‘MESH_DEFORM’, ‘SHRINKWRAP’, ‘SIMPLE_DEFORM’, ‘SMOOTH’, ‘WARP’, ‘WAVE’, ‘CLOTH’, ‘COLLISION’, ‘DYNAMIC_PAINT’, ‘EXPLODE’, ‘FLUID_SIMULATION’, ‘OCEAN’, ‘PARTICLE_INSTANCE’, ‘PARTICLE_SYSTEM’, ‘SMOKE’, ‘SOFT_BODY’, ‘SURFACE’], default ‘DATA_TRANSFER’, (readonly) |
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Apply this and all preceding deformation modifiers on splines’ points rather than on filled curve/surface
Type: | boolean, default False |
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Inherited Properties
Inherited Functions
References