EnvironmentMapTexture(Texture)

base classes — bpy_struct, ID, Texture

class bpy.types.EnvironmentMapTexture(Texture)

Environment map texture

environment_map

Get the environment map associated with this texture

Type:EnvironmentMap, (readonly)
filter_eccentricity

Maximum eccentricity (higher gives less blur at distant/oblique angles, but is also slower)

Type:int in [1, 256], default 0
filter_probes

Maximum number of samples (higher gives less blur at distant/oblique angles, but is also slower)

Type:int in [1, 256], default 0
filter_size

Multiply the filter size used by MIP Map and Interpolation

Type:float in [0.1, 50], default 0.0
filter_type

Texture filter to use for sampling image

Type:enum in [‘BOX’, ‘EWA’, ‘FELINE’, ‘AREA’], default ‘BOX’
image

Source image file to read the environment map from

Type:Image
image_user

Parameters defining which layer, pass and frame of the image is displayed

Type:ImageUser, (readonly)
use_filter_size_min

Use Filter Size as a minimal filter value in pixels

Type:boolean, default False
use_mipmap

Use auto-generated MIP maps for the image

Type:boolean, default False
use_mipmap_gauss

Use Gauss filter to sample down MIP maps

Type:boolean, default False
users_material

Materials that use this texture (readonly)

users_object_modifier

Object modifiers that use this texture (readonly)

Inherited Properties

Inherited Functions