WaveModifier(Modifier)¶
base classes — bpy_struct
, Modifier
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class
bpy.types.
WaveModifier
(Modifier)¶ Wave effect modifier
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damping_time
¶ Number of frames in which the wave damps out after it dies
Type: float in [-300000, 300000], default 0.0
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falloff_radius
¶ Distance after which it fades out
Type: float in [0, inf], default 0.0
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height
¶ Height of the wave
Type: float in [-inf, inf], default 0.0
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lifetime
¶ Lifetime of the wave in frames, zero means infinite
Type: float in [-300000, 300000], default 0.0
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narrowness
¶ Distance between the top and the base of a wave, the higher the value, the more narrow the wave
Type: float in [0, inf], default 0.0
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speed
¶ Speed of the wave, towards the starting point when negative
Type: float in [-inf, inf], default 0.0
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start_position_x
¶ X coordinate of the start position
Type: float in [-inf, inf], default 0.0
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start_position_y
¶ Y coordinate of the start position
Type: float in [-inf, inf], default 0.0
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texture_coords
¶ LOCAL
Local, Use the local coordinate system for the texture coordinates.GLOBAL
Global, Use the global coordinate system for the texture coordinates.OBJECT
Object, Use the linked object’s local coordinate system for the texture coordinates.UV
UV, Use UV coordinates for the texture coordinates.
Type: enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’
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time_offset
¶ Either the starting frame (for positive speed) or ending frame (for negative speed.)
Type: float in [-300000, 300000], default 0.0
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use_cyclic
¶ Cyclic wave effect
Type: boolean, default False
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use_normal
¶ Displace along normals
Type: boolean, default False
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use_normal_x
¶ Enable displacement along the X normal
Type: boolean, default False
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use_normal_y
¶ Enable displacement along the Y normal
Type: boolean, default False
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use_normal_z
¶ Enable displacement along the Z normal
Type: boolean, default False
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use_x
¶ X axis motion
Type: boolean, default False
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use_y
¶ Y axis motion
Type: boolean, default False
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uv_layer
¶ UV map name
Type: string, default “”, (never None)
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vertex_group
¶ Vertex group name for modulating the wave
Type: string, default “”, (never None)
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width
¶ Distance between the waves
Type: float in [0, inf], default 0.0
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Inherited Properties
Inherited Functions