Area(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
Area
(bpy_struct)¶ Area in a subdivided screen, containing an editor
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height
¶ Area height
Type: int in [0, 32767], default 0, (readonly)
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regions
¶ Regions this area is subdivided in
Type: bpy_prop_collection
ofRegion
, (readonly)
Show menus in the header
Type: boolean, default False
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spaces
¶ Spaces contained in this area, the first being the active space (NOTE: Useful for example to restore a previously used 3D view space in a certain area to get the old view orientation)
Type: AreaSpaces
bpy_prop_collection
ofSpace
, (readonly)
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type
¶ Current editor type for this area
EMPTY
Empty.VIEW_3D
3D View, 3D viewport.TIMELINE
Timeline, Timeline and playback controls.GRAPH_EDITOR
Graph Editor, Edit drivers and keyframe interpolation.DOPESHEET_EDITOR
Dope Sheet, Adjust timing of keyframes.NLA_EDITOR
NLA Editor, Combine and layer Actions.IMAGE_EDITOR
UV/Image Editor, View and edit images and UV Maps.SEQUENCE_EDITOR
Video Sequence Editor, Video editing tools.CLIP_EDITOR
Movie Clip Editor, Motion tracking tools.TEXT_EDITOR
Text Editor, Edit scripts and in-file documentation.NODE_EDITOR
Node Editor, Editor for node-based shading and compositing tools.LOGIC_EDITOR
Logic Editor, Game logic editing.PROPERTIES
Properties, Edit properties of active object and related data-blocks.OUTLINER
Outliner, Overview of scene graph and all available data-blocks.USER_PREFERENCES
User Preferences, Edit persistent configuration settings.INFO
Info, Main menu bar and list of error messages (drag down to expand and display).FILE_BROWSER
File Browser, Browse for files and assets.CONSOLE
Python Console, Interactive programmatic console for advanced editing and script development.
Type: enum in [‘EMPTY’, ‘VIEW_3D’, ‘TIMELINE’, ‘GRAPH_EDITOR’, ‘DOPESHEET_EDITOR’, ‘NLA_EDITOR’, ‘IMAGE_EDITOR’, ‘SEQUENCE_EDITOR’, ‘CLIP_EDITOR’, ‘TEXT_EDITOR’, ‘NODE_EDITOR’, ‘LOGIC_EDITOR’, ‘PROPERTIES’, ‘OUTLINER’, ‘USER_PREFERENCES’, ‘INFO’, ‘FILE_BROWSER’, ‘CONSOLE’], default ‘VIEW_3D’
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width
¶ Area width
Type: int in [0, 32767], default 0, (readonly)
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x
¶ The window relative vertical location of the area
Type: int in [-inf, inf], default 0, (readonly)
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y
¶ The window relative horizontal location of the area
Type: int in [-inf, inf], default 0, (readonly)
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tag_redraw
()¶ tag_redraw
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header_text_set
(text="")¶ Set the header text
Parameters: text (string, (optional, never None)) – Text, New string for the header, no argument clears the text
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Inherited Properties
Inherited Functions
References