Screen(ID)¶
base classes — bpy_struct, ID
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class
bpy.types.Screen(ID)¶ Screen data-block, defining the layout of areas in a window
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areas¶ Areas the screen is subdivided into
Type: bpy_prop_collectionofArea, (readonly)
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is_animation_playing¶ Animation playback is active
Type: boolean, default False, (readonly)
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show_fullscreen¶ An area is maximized, filling this screen
Type: boolean, default False, (readonly)
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use_follow¶ Follow current frame in editors
Type: boolean, default False
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use_play_3d_editors¶ Type: boolean, default False
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use_play_animation_editors¶ Type: boolean, default False
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use_play_clip_editors¶ Type: boolean, default False
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use_play_image_editors¶ Type: boolean, default False
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use_play_node_editors¶ Type: boolean, default False
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use_play_properties_editors¶ Type: boolean, default False
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use_play_sequence_editors¶ Type: boolean, default False
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use_play_top_left_3d_editor¶ Type: boolean, default False
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Inherited Properties
Inherited Functions
References