BoidRuleFight(BoidRule)
base classes — bpy_struct
, BoidRule
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class
bpy.types.
BoidRuleFight
(BoidRule)
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distance
Attack boids at max this distance
Type: | float in [0, 100], default 0.0 |
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flee_distance
Flee to this distance
Type: | float in [0, 100], default 0.0 |
Inherited Properties
Inherited Functions