EnvironmentMapTexture(Texture)¶
base classes — bpy_struct
, ID
, Texture
-
class
bpy.types.
EnvironmentMapTexture
(Texture)¶ Environment map texture
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environment_map
¶ Get the environment map associated with this texture
Type: EnvironmentMap
, (readonly)
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filter_eccentricity
¶ Maximum eccentricity (higher gives less blur at distant/oblique angles, but is also slower)
Type: int in [1, 256], default 0
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filter_probes
¶ Maximum number of samples (higher gives less blur at distant/oblique angles, but is also slower)
Type: int in [1, 256], default 0
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filter_size
¶ Multiply the filter size used by MIP Map and Interpolation
Type: float in [0.1, 50], default 0.0
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filter_type
¶ Texture filter to use for sampling image
Type: enum in [‘BOX’, ‘EWA’, ‘FELINE’, ‘AREA’], default ‘BOX’
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image_user
¶ Parameters defining which layer, pass and frame of the image is displayed
Type: ImageUser
, (readonly)
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use_filter_size_min
¶ Use Filter Size as a minimal filter value in pixels
Type: boolean, default False
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use_mipmap
¶ Use auto-generated MIP maps for the image
Type: boolean, default False
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use_mipmap_gauss
¶ Use Gauss filter to sample down MIP maps
Type: boolean, default False
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users_material
¶ Materials that use this texture (readonly)
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users_object_modifier
¶ Object modifiers that use this texture (readonly)
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Inherited Properties
Inherited Functions