FreestyleLineStyle(ID)¶
base classes — bpy_struct
, ID
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class
bpy.types.
FreestyleLineStyle
(ID)¶ Freestyle line style, reusable by multiple line sets
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active_texture_index
¶ Index of active texture slot
Type: int in [0, 17], default 0
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alpha
¶ Base alpha transparency, possibly modified by alpha transparency modifiers
Type: float in [0, 1], default 0.0
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alpha_modifiers
¶ List of alpha transparency modifiers
Type: LineStyleAlphaModifiers
bpy_prop_collection
ofLineStyleAlphaModifier
, (readonly)
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angle_max
¶ Maximum 2D angle for splitting chains
Type: float in [0, 3.14159], default 0.0
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angle_min
¶ Minimum 2D angle for splitting chains
Type: float in [0, 3.14159], default 0.0
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caps
¶ Select the shape of both ends of strokes
BUTT
Butt, Butt cap (flat).ROUND
Round, Round cap (half-circle).SQUARE
Square, Square cap (flat and extended).
Type: enum in [‘BUTT’, ‘ROUND’, ‘SQUARE’], default ‘BUTT’
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chain_count
¶ Chain count for the selection of first N chains
Type: int in [0, inf], default 0
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chaining
¶ Select the way how feature edges are jointed to form chains
PLAIN
Plain, Plain chaining.SKETCHY
Sketchy, Sketchy chaining with a multiple touch.
Type: enum in [‘PLAIN’, ‘SKETCHY’], default ‘PLAIN’
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color
¶ Base line color, possibly modified by line color modifiers
Type: float array of 3 items in [0, inf], default (0.0, 0.0, 0.0)
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color_modifiers
¶ List of line color modifiers
Type: LineStyleColorModifiers
bpy_prop_collection
ofLineStyleColorModifier
, (readonly)
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dash1
¶ Length of the 1st dash for dashed lines
Type: int in [0, 65535], default 0
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dash2
¶ Length of the 2nd dash for dashed lines
Type: int in [0, 65535], default 0
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dash3
¶ Length of the 3rd dash for dashed lines
Type: int in [0, 65535], default 0
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gap1
¶ Length of the 1st gap for dashed lines
Type: int in [0, 65535], default 0
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gap2
¶ Length of the 2nd gap for dashed lines
Type: int in [0, 65535], default 0
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gap3
¶ Length of the 3rd gap for dashed lines
Type: int in [0, 65535], default 0
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geometry_modifiers
¶ List of stroke geometry modifiers
Type: LineStyleGeometryModifiers
bpy_prop_collection
ofLineStyleGeometryModifier
, (readonly)
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integration_type
¶ Select the way how the sort key is computed for each chain
MEAN
Mean, The value computed for the chain is the mean of the values obtained for chain vertices.MIN
Min, The value computed for the chain is the minimum of the values obtained for chain vertices.MAX
Max, The value computed for the chain is the maximum of the values obtained for chain vertices.FIRST
First, The value computed for the chain is the value obtained for the first chain vertex.LAST
Last, The value computed for the chain is the value obtained for the last chain vertex.
Type: enum in [‘MEAN’, ‘MIN’, ‘MAX’, ‘FIRST’, ‘LAST’], default ‘MEAN’
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length_max
¶ Maximum curvilinear 2D length for the selection of chains
Type: float in [0, 10000], default 0.0
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length_min
¶ Minimum curvilinear 2D length for the selection of chains
Type: float in [0, 10000], default 0.0
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material_boundary
¶ If true, chains of feature edges are split at material boundaries
Type: boolean, default False
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panel
¶ Select the property panel to be shown
STROKES
Strokes, Show the panel for stroke construction.COLOR
Color, Show the panel for line color options.ALPHA
Alpha, Show the panel for alpha transparency options.THICKNESS
Thickness, Show the panel for line thickness options.GEOMETRY
Geometry, Show the panel for stroke geometry options.TEXTURE
Texture, Show the panel for stroke texture options.
Type: enum in [‘STROKES’, ‘COLOR’, ‘ALPHA’, ‘THICKNESS’, ‘GEOMETRY’, ‘TEXTURE’], default ‘STROKES’
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rounds
¶ Number of rounds in a sketchy multiple touch
Type: int in [1, 1000], default 0
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sort_key
¶ Select the sort key to determine the stacking order of chains
DISTANCE_FROM_CAMERA
Distance from Camera, Sort by distance from camera (closer lines lie on top of further lines).2D_LENGTH
2D Length, Sort by curvilinear 2D length (longer lines lie on top of shorter lines).PROJECTED_X
Projected X, Sort by the projected X value in the image coordinate system.PROJECTED_Y
Projected Y, Sort by the projected Y value in the image coordinate system.
Type: enum in [‘DISTANCE_FROM_CAMERA’, ‘2D_LENGTH’, ‘PROJECTED_X’, ‘PROJECTED_Y’], default ‘DISTANCE_FROM_CAMERA’
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sort_order
¶ Select the sort order
DEFAULT
Default, Default order of the sort key.REVERSE
Reverse, Reverse order.
Type: enum in [‘DEFAULT’, ‘REVERSE’], default ‘DEFAULT’
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split_dash1
¶ Length of the 1st dash for splitting
Type: int in [0, 65535], default 0
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split_dash2
¶ Length of the 2nd dash for splitting
Type: int in [0, 65535], default 0
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split_dash3
¶ Length of the 3rd dash for splitting
Type: int in [0, 65535], default 0
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split_gap1
¶ Length of the 1st gap for splitting
Type: int in [0, 65535], default 0
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split_gap2
¶ Length of the 2nd gap for splitting
Type: int in [0, 65535], default 0
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split_gap3
¶ Length of the 3rd gap for splitting
Type: int in [0, 65535], default 0
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split_length
¶ Curvilinear 2D length for chain splitting
Type: float in [0, 10000], default 0.0
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texture_slots
¶ Texture slots defining the mapping and influence of textures
Type: LineStyleTextureSlots
bpy_prop_collection
ofLineStyleTextureSlot
, (readonly)
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texture_spacing
¶ Spacing for textures along stroke length
Type: float in [0.01, 100], default 0.0
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thickness
¶ Base line thickness, possibly modified by line thickness modifiers
Type: float in [0, 10000], default 0.0
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thickness_modifiers
¶ List of line thickness modifiers
Type: LineStyleThicknessModifiers
bpy_prop_collection
ofLineStyleThicknessModifier
, (readonly)
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thickness_position
¶ Thickness position of silhouettes and border edges (applicable when plain chaining is used with the Same Object option)
CENTER
Center, Silhouettes and border edges are centered along stroke geometry.INSIDE
Inside, Silhouettes and border edges are drawn inside of stroke geometry.OUTSIDE
Outside, Silhouettes and border edges are drawn outside of stroke geometry.RELATIVE
Relative, Silhouettes and border edges are shifted by a user-defined ratio.
Type: enum in [‘CENTER’, ‘INSIDE’, ‘OUTSIDE’, ‘RELATIVE’], default ‘CENTER’
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thickness_ratio
¶ A number between 0 (inside) and 1 (outside) specifying the relative position of stroke thickness
Type: float in [0, 1], default 0.0
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use_angle_max
¶ Split chains at points with angles larger than the maximum 2D angle
Type: boolean, default False
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use_angle_min
¶ Split chains at points with angles smaller than the minimum 2D angle
Type: boolean, default False
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use_chain_count
¶ Enable the selection of first N chains
Type: boolean, default False
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use_chaining
¶ Enable chaining of feature edges
Type: boolean, default False
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use_dashed_line
¶ Enable or disable dashed line
Type: boolean, default False
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use_length_max
¶ Enable the selection of chains by a maximum 2D length
Type: boolean, default False
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use_length_min
¶ Enable the selection of chains by a minimum 2D length
Type: boolean, default False
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use_nodes
¶ Use shader nodes for the line style
Type: boolean, default False
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use_same_object
¶ If true, only feature edges of the same object are joined
Type: boolean, default False
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use_sorting
¶ Arrange the stacking order of strokes
Type: boolean, default False
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use_split_length
¶ Enable chain splitting by curvilinear 2D length
Type: boolean, default False
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use_split_pattern
¶ Enable chain splitting by dashed line patterns
Type: boolean, default False
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use_texture
¶ Enable or disable textured strokes
Type: boolean, default False
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Inherited Properties
Inherited Functions
References