GameActuator(Actuator)¶
base classes — bpy_struct
, Actuator
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class
bpy.types.
GameActuator
(Actuator)¶ -
filename
¶ The file to use, depending on the mode (e.g. the blend file to load or a destination for saving a screenshot) - use the “//” prefix for a relative path
Type: string, default “”, (never None)
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mode
¶ Type: enum in [‘START’, ‘RESTART’, ‘QUIT’, ‘SAVECFG’, ‘LOADCFG’, ‘SCREENSHOT’], default ‘START’
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Inherited Properties
Inherited Functions