ImageTexture(Texture)¶
base classes — bpy_struct
, ID
, Texture
-
class
bpy.types.
ImageTexture
(Texture)¶ -
checker_distance
¶ Distance between checker tiles
Type: float in [0, 0.99], default 0.0
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crop_max_x
¶ Maximum X value to crop the image
Type: float in [-10, 10], default 0.0
-
crop_max_y
¶ Maximum Y value to crop the image
Type: float in [-10, 10], default 0.0
-
crop_min_x
¶ Minimum X value to crop the image
Type: float in [-10, 10], default 0.0
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crop_min_y
¶ Minimum Y value to crop the image
Type: float in [-10, 10], default 0.0
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extension
¶ How the image is extrapolated past its original bounds
EXTEND
Extend, Extend by repeating edge pixels of the image.CLIP
Clip, Clip to image size and set exterior pixels as transparent.CLIP_CUBE
Clip Cube, Clip to cubic-shaped area around the image and set exterior pixels as transparent.REPEAT
Repeat, Cause the image to repeat horizontally and vertically.CHECKER
Checker, Cause the image to repeat in checker board pattern.
Type: enum in [‘EXTEND’, ‘CLIP’, ‘CLIP_CUBE’, ‘REPEAT’, ‘CHECKER’], default ‘EXTEND’
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filter_eccentricity
¶ Maximum eccentricity (higher gives less blur at distant/oblique angles, but is also slower)
Type: int in [1, 256], default 0
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filter_probes
¶ Maximum number of samples (higher gives less blur at distant/oblique angles, but is also slower)
Type: int in [1, 256], default 0
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filter_size
¶ Multiply the filter size used by MIP Map and Interpolation
Type: float in [0.1, 50], default 0.0
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filter_type
¶ Texture filter to use for sampling image
Type: enum in [‘BOX’, ‘EWA’, ‘FELINE’, ‘AREA’], default ‘BOX’
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image_user
¶ Parameters defining which layer, pass and frame of the image is displayed
Type: ImageUser
, (readonly)
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invert_alpha
¶ Invert all the alpha values in the image
Type: boolean, default False
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repeat_x
¶ Repetition multiplier in the X direction
Type: int in [1, 512], default 0
-
repeat_y
¶ Repetition multiplier in the Y direction
Type: int in [1, 512], default 0
-
use_alpha
¶ Use the alpha channel information in the image
Type: boolean, default False
-
use_calculate_alpha
¶ Calculate an alpha channel based on RGB values in the image
Type: boolean, default False
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use_checker_even
¶ Even checker tiles
Type: boolean, default False
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use_checker_odd
¶ Odd checker tiles
Type: boolean, default False
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use_derivative_map
¶ Use red and green as derivative values
Type: boolean, default False
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use_filter_size_min
¶ Use Filter Size as a minimal filter value in pixels
Type: boolean, default False
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use_flip_axis
¶ Flip the texture’s X and Y axis
Type: boolean, default False
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use_interpolation
¶ Interpolate pixels using selected filter
Type: boolean, default False
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use_mipmap
¶ Use auto-generated MIP maps for the image
Type: boolean, default False
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use_mipmap_gauss
¶ Use Gauss filter to sample down MIP maps
Type: boolean, default False
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use_mirror_x
¶ Mirror the image repetition on the X direction
Type: boolean, default False
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use_mirror_y
¶ Mirror the image repetition on the Y direction
Type: boolean, default False
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use_normal_map
¶ Use image RGB values for normal mapping
Type: boolean, default False
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users_material
¶ Materials that use this texture (readonly)
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users_object_modifier
¶ Object modifiers that use this texture (readonly)
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Inherited Properties
Inherited Functions