MagicTexture(Texture)¶
base classes — bpy_struct, ID, Texture
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class
bpy.types.MagicTexture(Texture)¶ Procedural noise texture
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noise_depth¶ Depth of the noise
Type: int in [0, 30], default 0
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turbulence¶ Turbulence of the noise
Type: float in [0.0001, inf], default 0.0
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users_material¶ Materials that use this texture (readonly)
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users_object_modifier¶ Object modifiers that use this texture (readonly)
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Inherited Properties
Inherited Functions