MaterialPhysics(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
MaterialPhysics
(bpy_struct)¶ Physics settings for a Material data-block
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elasticity
¶ Elasticity of collisions
Type: float in [0, 1], default 0.0
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fh_damping
¶ Damping of the spring force, when inside the physics distance area
Type: float in [0, 1], default 0.0
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fh_distance
¶ Distance of the physics area
Type: float in [0, 20], default 0.0
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fh_force
¶ Upward spring force, when inside the physics distance area
Type: float in [0, 1], default 0.0
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friction
¶ Coulomb friction coefficient, when inside the physics distance area
Type: float in [0, 100], default 0.0
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use_fh_normal
¶ Align dynamic game objects along the surface normal, when inside the physics distance area
Type: boolean, default False
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Inherited Properties
Inherited Functions
References