MouseActuator(Actuator)¶
base classes — bpy_struct
, Actuator
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class
bpy.types.
MouseActuator
(Actuator)¶ -
local_x
¶ Apply rotation locally
Type: boolean, default False
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local_y
¶ Apply rotation locally
Type: boolean, default False
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max_x
¶ Maximum positive rotation allowed by X mouse movement (0 for infinite)
Type: float in [-inf, inf], default 0.0
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max_y
¶ Maximum positive rotation allowed by Y mouse movement (0 for infinite)
Type: float in [-inf, inf], default 0.0
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min_x
¶ Maximum negative rotation allowed by X mouse movement (0 for infinite)
Type: float in [-inf, inf], default 0.0
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min_y
¶ Maximum negative rotation allowed by Y mouse movement (0 for infinite)
Type: float in [-inf, inf], default 0.0
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mode
¶ Type: enum in [‘VISIBILITY’, ‘LOOK’], default ‘VISIBILITY’
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object_axis_x
¶ Local object axis mouse movement in the X direction will apply to
Type: enum in [‘OBJECT_AXIS_X’, ‘OBJECT_AXIS_Y’, ‘OBJECT_AXIS_Z’], default ‘OBJECT_AXIS_X’
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object_axis_y
¶ Local object axis mouse movement in the Y direction will apply to
Type: enum in [‘OBJECT_AXIS_X’, ‘OBJECT_AXIS_Y’, ‘OBJECT_AXIS_Z’], default ‘OBJECT_AXIS_X’
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reset_x
¶ Reset the cursor’s X position to the center of the screen space after calculating
Type: boolean, default False
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reset_y
¶ Reset the cursor’s Y position to the center of the screen space after calculating
Type: boolean, default False
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sensitivity_x
¶ Sensitivity of the X axis
Type: float in [-inf, inf], default 0.0
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sensitivity_y
¶ Sensitivity of the Y axis
Type: float in [-inf, inf], default 0.0
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threshold_x
¶ Amount of X motion before mouse movement will register
Type: float in [-inf, inf], default 0.0
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threshold_y
¶ Amount of Y motion before mouse movement will register
Type: float in [-inf, inf], default 0.0
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use_axis_x
¶ Calculate mouse movement on the X axis
Type: boolean, default False
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use_axis_y
¶ Calculate mouse movement on the Y axis
Type: boolean, default False
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visible
¶ Make mouse cursor visible
Type: boolean, default False
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Inherited Properties
Inherited Functions