ShaderNodeUVMap(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeUVMap
(ShaderNode)¶ -
from_dupli
¶ Use the parent of the dupli object if possible
Type: boolean, default False
-
uv_map
¶ UV coordinates to be used for mapping
Type: string, default “”, (never None)
-
classmethod
is_registered_node_type
()¶ True if a registered node type
Returns: Result Return type: boolean
-
classmethod
input_template
(index)¶ Input socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
-
classmethod
output_template
(index)¶ Output socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
-
Inherited Properties
Inherited Functions