SolidifyModifier(Modifier)¶
base classes — bpy_struct
, Modifier
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class
bpy.types.
SolidifyModifier
(Modifier)¶ Create a solid skin by extruding, compensating for sharp angles
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edge_crease_inner
¶ Assign a crease to inner edges
Type: float in [0, 1], default 0.0
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edge_crease_outer
¶ Assign a crease to outer edges
Type: float in [0, 1], default 0.0
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edge_crease_rim
¶ Assign a crease to the edges making up the rim
Type: float in [0, 1], default 0.0
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invert_vertex_group
¶ Invert the vertex group influence
Type: boolean, default False
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material_offset
¶ Offset material index of generated faces
Type: int in [-32768, 32767], default 0
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material_offset_rim
¶ Offset material index of generated rim faces
Type: int in [-32768, 32767], default 0
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offset
¶ Offset the thickness from the center
Type: float in [-inf, inf], default 0.0
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thickness
¶ Thickness of the shell
Type: float in [-inf, inf], default 0.0
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thickness_clamp
¶ Offset clamp based on geometry scale
Type: float in [0, 100], default 0.0
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thickness_vertex_group
¶ Thickness factor to use for zero vertex group influence
Type: float in [0, 1], default 0.0
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use_even_offset
¶ Maintain thickness by adjusting for sharp corners (slow, disable when not needed)
Type: boolean, default False
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use_flip_normals
¶ Invert the face direction
Type: boolean, default False
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use_quality_normals
¶ Calculate normals which result in more even thickness (slow, disable when not needed)
Type: boolean, default False
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use_rim
¶ Create edge loops between the inner and outer surfaces on face edges (slow, disable when not needed)
Type: boolean, default False
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use_rim_only
¶ Only add the rim to the original data
Type: boolean, default False
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vertex_group
¶ Vertex group name
Type: string, default “”, (never None)
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Inherited Properties
Inherited Functions