VertexWeightProximityModifier(Modifier)¶
base classes — bpy_struct
, Modifier
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class
bpy.types.
VertexWeightProximityModifier
(Modifier)¶ Set the weights of vertices in a group from a target object’s distance
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falloff_type
¶ How weights are mapped to their new values
LINEAR
Linear, Null action.SHARP
Sharp.SMOOTH
Smooth.ROOT
Root.ICON_SPHERECURVE
Sphere.RANDOM
Random.STEP
Median Step, Map all values below 0.5 to 0.0, and all others to 1.0.
Type: enum in [‘LINEAR’, ‘SHARP’, ‘SMOOTH’, ‘ROOT’, ‘ICON_SPHERECURVE’, ‘RANDOM’, ‘STEP’], default ‘LINEAR’
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mask_constant
¶ Global influence of current modifications on vgroup
Type: float in [-inf, inf], default 0.0
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mask_tex_mapping
¶ Which texture coordinates to use for mapping
LOCAL
Local, Use local generated coordinates.GLOBAL
Global, Use global coordinates.OBJECT
Object, Use local generated coordinates of another object.UV
UV, Use coordinates from an UV layer.
Type: enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’
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mask_tex_use_channel
¶ Which texture channel to use for masking
Type: enum in [‘INT’, ‘RED’, ‘GREEN’, ‘BLUE’, ‘HUE’, ‘SAT’, ‘VAL’, ‘ALPHA’], default ‘INT’
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mask_tex_uv_layer
¶ UV map name
Type: string, default “”, (never None)
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mask_vertex_group
¶ Masking vertex group name
Type: string, default “”, (never None)
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max_dist
¶ Distance mapping to weight 1.0
Type: float in [0, inf], default 0.0
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min_dist
¶ Distance mapping to weight 0.0
Type: float in [0, inf], default 0.0
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proximity_geometry
¶ Use the shortest computed distance to target object’s geometry as weight
VERTEX
Vertex, Compute distance to nearest vertex.EDGE
Edge, Compute distance to nearest edge.FACE
Face, Compute distance to nearest face.
Type: enum set in {‘VERTEX’, ‘EDGE’, ‘FACE’}, default {‘FACE’}
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proximity_mode
¶ Which distances to target object to use
OBJECT
Object, Use distance between affected and target objects.GEOMETRY
Geometry, Use distance between affected object’s vertices and target object, or target object’s geometry.
Type: enum in [‘OBJECT’, ‘GEOMETRY’], default ‘GEOMETRY’
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vertex_group
¶ Vertex group name
Type: string, default “”, (never None)
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Inherited Properties
Inherited Functions