GPencilLayer(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
GPencilLayer
(bpy_struct)¶ Collection of related sketches
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active_frame
¶ Frame currently being displayed for this layer
Type: GPencilFrame
, (readonly)
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after_color
¶ Base color for ghosts after the active frame
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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before_color
¶ Base color for ghosts before the active frame
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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frames
¶ Sketches for this layer on different frames
Type: GPencilFrames
bpy_prop_collection
ofGPencilFrame
, (readonly)
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ghost_after_range
¶ Maximum number of frames to show after current frame (0 = show only the next sketch, -1 = don’t show any frames after current)
Type: int in [-1, 120], default 0
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ghost_before_range
¶ Maximum number of frames to show before current frame (0 = show only the previous sketch, -1 = don’t show any frames before current)
Type: int in [-1, 120], default 0
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hide
¶ Set layer Visibility
Type: boolean, default False
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info
¶ Layer name
Type: string, default “”, (never None)
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is_parented
¶ True when the layer parent object is set
Type: boolean, default False, (readonly)
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line_change
¶ Thickness change to apply to current strokes (in pixels)
Type: int in [-32768, 32767], default 0
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lock
¶ Protect layer from further editing and/or frame changes
Type: boolean, default False
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lock_frame
¶ Lock current frame displayed by layer
Type: boolean, default False
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matrix_inverse
¶ Parent inverse transformation matrix
Type: float array of 16 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)
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opacity
¶ Layer Opacity
Type: float in [0, 1], default 0.0
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parent_bone
¶ Name of parent bone in case of a bone parenting relation
Type: string, default “”, (never None)
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parent_type
¶ Type of parent relation
OBJECT
Object, The layer is parented to an object.ARMATURE
Armature.BONE
Bone, The layer is parented to a bone.
Type: enum in [‘OBJECT’, ‘ARMATURE’, ‘BONE’], default ‘OBJECT’
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select
¶ Layer is selected for editing in the Dope Sheet
Type: boolean, default False
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show_points
¶ Draw the points which make up the strokes (for debugging purposes)
Type: boolean, default False
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show_x_ray
¶ Make the layer draw in front of objects
Type: boolean, default False
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tint_color
¶ Color for tinting stroke colors
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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tint_factor
¶ Factor of tinting color
Type: float in [0, 1], default 0.0
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unlock_color
¶ Unprotect selected colors from further editing and/or frame changes
Type: boolean, default False
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use_ghost_custom_colors
¶ Use custom colors for ghost frames
Type: boolean, default False
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use_ghosts_always
¶ Ghosts are shown in renders and animation playback. Useful for special effects (e.g. motion blur)
Type: boolean, default False
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use_onion_skinning
¶ Ghost frames on either side of frame
Type: boolean, default False
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use_volumetric_strokes
¶ Draw strokes as a series of circular blobs, resulting in a volumetric effect
Type: boolean, default False
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clear
()¶ Remove all the grease pencil layer data
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Inherited Properties
Inherited Functions
References