Main Page   Namespace List   Class Hierarchy   Compound List   File List   Compound Members   File Members  

KX_ConvertActuators.h

Go to the documentation of this file.
00001 #ifndef __KX_CONVERTACTUATORS_H
00002 #define __KX_CONVERTACTUATORS_H
00003 
00004 void BL_ConvertActuators(struct Object* blenderobject,
00005                                                 class KX_GameObject* gameobj,
00006                                                 class SCA_LogicManager* logicmgr,
00007                                                 class KX_Scene* scene,
00008                                                 int & executePriority);
00009 
00010 
00011 #endif //__KX_CONVERTACTUATORS_H

Generated at Thu Feb 1 13:03:04 2001 for Ketsji Game Engine by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000