00001 #ifndef __KX_IPOCONVERT_H 00002 #define __KX_IPOCONVERT_H 00003 #include <map> 00004 typedef std::map<struct Ipo *, class BL_InterpolatorList *> BL_IpoMap; 00005 void BL_ConvertIpos(struct Object* blenderobject,class KX_GameObject* gameobj); 00006 00007 #endif //__KX_IPOCONVERT_H