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KX_IpoConvert.h

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00001 #ifndef __KX_IPOCONVERT_H
00002 #define __KX_IPOCONVERT_H
00003 #include <map>
00004 typedef std::map<struct Ipo *, class BL_InterpolatorList *> BL_IpoMap; 
00005 void BL_ConvertIpos(struct Object* blenderobject,class KX_GameObject* gameobj);
00006 
00007 #endif //__KX_IPOCONVERT_H

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