#include "BL_BlenderOrientation.h"#include "KX_GameObject.h"#include "KX_IpoConvert.h"#include "BL_BlenderIPO.h"#include "KX_IInterpolator.h"#include "KX_ScalarInterpolator.h"#include "blender.h"#include "ipo.h"#include "KX_IPO_SGController.h"#include "SG_Node.h"Go to the source code of this file.
Functions | |
| void | BL_ConvertIpos (struct Object* blenderobject,KX_GameObject* gameobj) |
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Definition at line 14 of file KX_IpoConvert.cpp. Referenced by BL_ConvertBlenderObjects(). |
1.2.3 written by Dimitri van Heesch,
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