#include "MT_Scalar.h"
#include "SCA_IActuator.h"
#include "KX_TrackToActuator.h"
#include "SCA_IScene.h"
#include "SCA_LogicManager.h"
#include <math.h>
#include <iostream>
#include "KX_GameObject.h"
Go to the source code of this file.
Functions | |
MT_Matrix3x3 | EulToMat3 (float *eul) |
void | Mat3ToEul (MT_Matrix3x3 mat, float *eul) |
void | compatible_eulFast (float *eul, float *oldrot) |
MT_Matrix3x3 | matrix3x3_interpol (MT_Matrix3x3 oldmat, MT_Matrix3x3 mat, int m_time) |
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Definition at line 42 of file KX_TrackToActuator.cpp. Referenced by matrix3x3_interpol(). |
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Definition at line 73 of file KX_TrackToActuator.cpp. Referenced by BL_Mat3ToEul(), and matrix3x3_interpol(). |
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Definition at line 92 of file KX_TrackToActuator.cpp. Referenced by matrix3x3_interpol(). |
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Definition at line 115 of file KX_TrackToActuator.cpp. Referenced by KX_TrackToActuator::Update(). |