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RAS_BucketManager.cpp File Reference

#include "GEN_Map.h"
#include "RAS_MaterialBucket.h"
#include "KX_HashedString.h"
#include "ListValue.h"
#include "RAS_MeshObject.h"
#include "RAS_IRasterizer.h"

Go to the source code of this file.

Defines

#define KX_NUM_MATERIALBUCKETS   100

Functions

void KX_Renderbuckets (const MT_Transform & cameratrans,RAS_IRasterizer* rasty ,float viewdist, RAS_IRenderTools* rendertools)
RAS_MaterialBucketRAS_BucketManagerFindBucket (RAS_IPolyMaterial * material)
void RAS_BucketManagerClearAll ()

Variables

GEN_Map<RAS_IPolyMaterial,
RAS_MaterialBucket*> 
gMaterialBuckets


Define Documentation

#define KX_NUM_MATERIALBUCKETS   100
 

Definition at line 12 of file RAS_BucketManager.cpp.


Function Documentation

void KX_Renderbuckets ( const MT_Transform & cameratrans,
RAS_IRasterizer * rasty,
float viewdist,
RAS_IRenderTools * rendertools )
 

Definition at line 21 of file RAS_BucketManager.cpp.

Referenced by ExampleEngine::MainLoopCallback().

void RAS_BucketManagerClearAll ( )
 

Definition at line 105 of file RAS_BucketManager.cpp.

Referenced by KX_KetsjiEngine::Exit().

RAS_MaterialBucket * RAS_BucketManagerFindBucket ( RAS_IPolyMaterial * material )
 

Definition at line 87 of file RAS_BucketManager.cpp.

Referenced by BL_ConvertMesh(), and CreateGameObject().


Variable Documentation

GEN_Map< RAS_IPolyMaterial,RAS_MaterialBucket *> gMaterialBuckets
 

Definition at line 16 of file RAS_BucketManager.cpp.


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