00001 00002 // this will be put in a class later on 00003 00004 #ifndef __RAS_BUCKETMANAGER 00005 #define __RAS_BUCKETMANAGER 00006 00007 #include "MT_Transform.h" 00008 #include "RAS_MaterialBucket.h" 00009 void KX_Renderbuckets(const MT_Transform & cameratrans,RAS_IRasterizer* rasty,float viewdist,class RAS_IRenderTools* rendertools); 00010 00011 RAS_MaterialBucket* RAS_BucketManagerFindBucket(RAS_IPolyMaterial * material); 00012 void RAS_BucketManagerRenderbuckets(); 00013 void RAS_BucketManagerClearAll(); 00014 00015 #endif //__RAS_BUCKETMANAGER 00016