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RAS_BucketManager.h

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00001 
00002 // this will be put in a class later on
00003 
00004 #ifndef __RAS_BUCKETMANAGER
00005 #define __RAS_BUCKETMANAGER
00006 
00007 #include "MT_Transform.h"
00008 #include "RAS_MaterialBucket.h"
00009 void KX_Renderbuckets(const MT_Transform & cameratrans,RAS_IRasterizer* rasty,float viewdist,class RAS_IRenderTools* rendertools);
00010 
00011 RAS_MaterialBucket* RAS_BucketManagerFindBucket(RAS_IPolyMaterial * material);
00012 void RAS_BucketManagerRenderbuckets();
00013 void RAS_BucketManagerClearAll();
00014 
00015 #endif //__RAS_BUCKETMANAGER
00016 

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