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CForceAction Class Reference

Do translation/rotation actions. More...

Inheritance diagram for CForceAction:

CAction List of all members.

Public Methods

 CForceAction (const MT_Vector3& force,bool local,KX_GameObject* gameobj)
virtual ~CForceAction ()
virtual void Execute () const

Detailed Description

Do translation/rotation actions.

Version:

Id:
KX_ObjectActuator.cpp,v 1.14 2000/12/06 20:22:36 coockie Exp

Definition at line 14 of file KX_ObjectActuator.cpp.


Constructor & Destructor Documentation

CForceAction::CForceAction ( const MT_Vector3 & force,
bool local,
KX_GameObject * gameobj ) [inline]
 

Definition at line 20 of file KX_ObjectActuator.cpp.

CForceAction::~CForceAction ( ) [inline, virtual]
 

Definition at line 25 of file KX_ObjectActuator.cpp.


Member Function Documentation

void CForceAction::Execute ( ) const [inline, virtual]
 

Reimplemented from CAction.

Definition at line 27 of file KX_ObjectActuator.cpp.


The documentation for this class was generated from the following file:
Generated at Thu Feb 1 13:03:33 2001 for Ketsji Game Engine by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000