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ExampleEngine Class Reference

#include <ExampleEngine.h>

Inheritance diagram for ExampleEngine:

SCA_IMainLoop List of all members.

Public Methods

 ExampleEngine ()
virtual ~ExampleEngine ()
void SetLogicMgr (SCA_LogicManager* mgr)
void SetGameObject (KX_GameObject* gameobj)
bool Init (RAS_IRasterizer* rasterizer, RAS_ICanvas* canvas, RAS_IRenderTools* rendertools,SND_IScene *sndscene)
virtual int MainLoopCallback ()

Constructor & Destructor Documentation

ExampleEngine::ExampleEngine ( ) [inline]
 

Definition at line 45 of file ExampleEngine.h.

ExampleEngine::~ExampleEngine ( ) [inline, virtual]
 

Definition at line 51 of file ExampleEngine.h.


Member Function Documentation

bool ExampleEngine::Init ( RAS_IRasterizer * rasterizer,
RAS_ICanvas * canvas,
RAS_IRenderTools * rendertools,
SND_IScene * sndscene ) [inline]
 

Definition at line 57 of file ExampleEngine.h.

Referenced by CreateEngine().

int ExampleEngine::MainLoopCallback ( ) [inline, virtual]
 

Reimplemented from SCA_IMainLoop.

Definition at line 88 of file ExampleEngine.h.

void ExampleEngine::SetGameObject ( KX_GameObject * gameobj ) [inline]
 

Definition at line 53 of file ExampleEngine.h.

Referenced by CreateEngine().

void ExampleEngine::SetLogicMgr ( SCA_LogicManager * mgr ) [inline]
 

Definition at line 52 of file ExampleEngine.h.

Referenced by CreateEngine().


The documentation for this class was generated from the following file:
Generated at Thu Feb 1 13:03:37 2001 for Ketsji Game Engine by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000