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GlutPolygonMaterial Class Reference

#include <GlutPolygonMaterial.h>

Inheritance diagram for GlutPolygonMaterial:

RAS_IPolyMaterial List of all members.

Public Methods

 GlutPolygonMaterial (const CCString& texname, bool ba,const CCString& matname,int tile,int mode,int transparant,int lightlayer ,bool bIsTriangle,void* clientobject=NULL)
virtual ~GlutPolygonMaterial ()
virtual void ActivateMaterial (class RAS_IRasterizer* rasty)

Constructor & Destructor Documentation

GlutPolygonMaterial::GlutPolygonMaterial ( const CCString & texname,
bool ba,
const CCString & matname,
int tile,
int mode,
int transparant,
int lightlayer,
bool bIsTriangle,
void * clientobject = NULL ) [inline]
 

Definition at line 9 of file GlutPolygonMaterial.h.

GlutPolygonMaterial::~GlutPolygonMaterial ( ) [inline, virtual]
 

Definition at line 14 of file GlutPolygonMaterial.h.


Member Function Documentation

void GlutPolygonMaterial::ActivateMaterial ( class RAS_IRasterizer * rasty ) [inline, virtual]
 

Definition at line 17 of file GlutPolygonMaterial.h.


The documentation for this class was generated from the following file:
Generated at Thu Feb 1 13:03:37 2001 for Ketsji Game Engine by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000