#include <KX_SceneActuator.h>
Inheritance diagram for KX_SceneActuator:
Public Types | |
enum | SCA_SceneActuatorMode { KX_SCENE_NODEF = 0, KX_SCENE_RESTART, KX_SCENE_SET_SCENE, KX_SCENE_SET_CAMERA, KX_SCENE_MAX } |
Public Methods | |
KX_SceneActuator (SCA_IObject* gameobj, int mode, KX_Scene* scene, KX_Camera* camera, PyTypeObject* T=&Type) | |
Set scene/camera stuff. More... | |
virtual | ~KX_SceneActuator () |
virtual CValue* | GetReplica () |
virtual bool | Update (double curtime,double deltatime) |
virtual PyObject* | _getattr (char *attr) |
KX_PYMETHOD_DOC (KX_SceneActuator,SetUseRestart) | |
KX_PYMETHOD_DOC (KX_SceneActuator,GetUseRestart) | |
KX_PYMETHOD_DOC (KX_SceneActuator,SetScene) | |
KX_PYMETHOD_DOC (KX_SceneActuator,GetScene) | |
KX_PYMETHOD_DOC (KX_SceneActuator,SetCamera) | |
KX_PYMETHOD_DOC (KX_SceneActuator,GetCamera) |
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Definition at line 32 of file KX_SceneActuator.h. |
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Set scene/camera stuff. Version:
Definition at line 17 of file KX_SceneActuator.cpp. Referenced by GetReplica(). |
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Definition at line 29 of file KX_SceneActuator.cpp. |
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Reimplemented from CValue. Definition at line 46 of file KX_SceneActuator.h. |
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Reimplemented from SCA_IActuator. Definition at line 34 of file KX_SceneActuator.cpp. |
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Reimplemented from SCA_ILogicBrick. Definition at line 116 of file KX_SceneActuator.cpp. |