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MyGlutSystem Class Reference

#include <GlutSystem.h>

Inheritance diagram for MyGlutSystem:

SCA_ISystem List of all members.

Public Methods

 MyGlutSystem ()
virtual void NextFrame ()
virtual void StartMainLoop ()
virtual double GetTimeInSeconds ()
virtual void Sleep (int millisec)
void AddKey (unsigned char key, bool down)
 MyGlutSystem ()
virtual void NextFrame ()
virtual void StartMainLoop ()
virtual double GetTimeInSeconds ()
virtual void Sleep (int millisec)
void AddKey (unsigned char key, bool down)

Constructor & Destructor Documentation

MyGlutSystem::MyGlutSystem ( ) [inline]
 

Definition at line 8 of file GameLogic/LogicTest/GlutSystem.h.

MyGlutSystem::MyGlutSystem ( ) [inline]
 

Definition at line 8 of file GamePlayer/Glut/GlutSystem.h.


Member Function Documentation

void MyGlutSystem::AddKey ( unsigned char key,
bool down )
 

Definition at line 70 of file GameLogic/LogicTest/GlutSystem.cpp.

void MyGlutSystem::AddKey ( unsigned char key,
bool down )
 

Definition at line 70 of file GameLogic/LogicTest/GlutSystem.cpp.

Referenced by MyGlutKeyboardDown(), MyGlutKeyboardUp(), MyGlutSpecialDown(), and MyGlutSpecialUp().

double MyGlutSystem::GetTimeInSeconds ( ) [virtual]
 

Reimplemented from SCA_ISystem.

Definition at line 146 of file GameLogic/LogicTest/GlutSystem.cpp.

double MyGlutSystem::GetTimeInSeconds ( ) [virtual]
 

Reimplemented from SCA_ISystem.

Definition at line 146 of file GameLogic/LogicTest/GlutSystem.cpp.

void MyGlutSystem::NextFrame ( ) [virtual]
 

Reimplemented from SCA_ISystem.

Definition at line 20 of file GameLogic/LogicTest/GlutSystem.cpp.

void MyGlutSystem::NextFrame ( ) [virtual]
 

Reimplemented from SCA_ISystem.

Definition at line 20 of file GameLogic/LogicTest/GlutSystem.cpp.

Referenced by MyGlutDisplay().

void MyGlutSystem::Sleep ( int millisec ) [virtual]
 

Reimplemented from SCA_ISystem.

Definition at line 59 of file GameLogic/LogicTest/GlutSystem.cpp.

void MyGlutSystem::Sleep ( int millisec ) [virtual]
 

Reimplemented from SCA_ISystem.

Definition at line 59 of file GameLogic/LogicTest/GlutSystem.cpp.

void MyGlutSystem::StartMainLoop ( ) [virtual]
 

Reimplemented from SCA_ISystem.

Definition at line 125 of file GameLogic/LogicTest/GlutSystem.cpp.

void MyGlutSystem::StartMainLoop ( ) [virtual]
 

Reimplemented from SCA_ISystem.

Definition at line 125 of file GameLogic/LogicTest/GlutSystem.cpp.


The documentation for this class was generated from the following files:
Generated at Thu Feb 1 13:03:47 2001 for Ketsji Game Engine by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000