#include <SCA_AddObjectActuator.h>
Inheritance diagram for SCA_AddObjectActuator:
Public Methods | |
SCA_AddObjectActuator (SCA_IObject *gameobj, CValue* original, int time, class SCA_IScene* scene, const MT_Vector3& linvel, bool local, PyTypeObject* T=&Type) | |
~SCA_AddObjectActuator (void) | |
virtual CValue* | GetReplica () |
bool | Update (double curtime,double deltatime) |
virtual PyObject* | _getattr (char *attr) |
KX_PYMETHOD_DOC (SCA_AddObjectActuator,SetObject) | |
KX_PYMETHOD_DOC (SCA_AddObjectActuator,SetTime) | |
KX_PYMETHOD_DOC (SCA_AddObjectActuator,GetTime) | |
KX_PYMETHOD_DOC (SCA_AddObjectActuator,GetObject) | |
KX_PYMETHOD_DOC (SCA_AddObjectActuator,GetLinearVelocity) | |
KX_PYMETHOD_DOC (SCA_AddObjectActuator,SetLinearVelocity) |
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Definition at line 160 of file SCA_AddObjectActuator.cpp. Referenced by GetReplica(). |
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Definition at line 178 of file SCA_AddObjectActuator.cpp. |
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Reimplemented from CValue. Definition at line 42 of file SCA_AddObjectActuator.h. |
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Reimplemented from SCA_IActuator. Definition at line 185 of file SCA_AddObjectActuator.cpp. |
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Reimplemented from SCA_ILogicBrick. Definition at line 53 of file SCA_AddObjectActuator.cpp. |