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SG_Node Member List
This is the complete list of members for SG_Node, including all inherited members.
- AddChild(SG_Spatial* child)
- AddSGController(SG_Controller* cont)
- ClearSGChildren()
- Destruct()
[virtual]
- GetLocalPosition() const
[inline]
- GetRootSGParent()
- GetSGChildren()
- GetSGClientObject()
[inline]
- GetSGControllerList()
[inline]
- GetSGParent()
[inline]
- GetSGReplica()
[virtual]
- GetWorldOrientation() const
[inline]
- GetWorldPosition() const
[inline]
- GetWorldScaling() const
[inline]
- m_localPosition
[protected]
- m_localRotation
[protected]
- m_localScaling
[protected]
- m_nocallbacks
[static]
- m_SGcontrollers
[protected]
- m_SGparent
[protected]
- m_vertexparent
[protected]
- m_worldPosition
[protected]
- m_worldRotation
[protected]
- m_worldScaling
[protected]
- ProcessSGReplica(SG_IObject* replica)
[virtual]
- RelativeRotate(const MT_Matrix3x3& rot,bool local)
- RelativeScale(const MT_Vector3& scale)
- RelativeTranslate(const MT_Vector3& trans,bool local)
- RemoveAllControllers()
[inline]
- RemoveChild(SG_Spatial* child)
- RemoveSGController(SG_Controller* cont)
- SetLocalOrientation(const MT_Matrix3x3& rot)
- SetLocalPosition(const MT_Point3& trans)
- SetLocalScale(const MT_Vector3& scale)
- SetSGClientObject(void* clientObject)
[inline]
- SetSimulatedTime(double time)
- SetVertexParent(bool isvertexparent)
[inline]
- SG_Controller
[protected]
- SG_IObject(void* clientobj,void* clientinfo,SG_Callbacks callbacks)
[inline]
- SG_Node(void* clientobj,void* clientinfo,SG_Callbacks callbacks)
- SG_Spatial::SG_Node
[protected]
- SG_Spatial(void* clientobj,void* clientinfo,SG_Callbacks callbacks)
[protected]
- UpdateGS(double time,bool bInitiator)
[virtual]
- UpdateWorldData(double time)
[virtual]
- ~SG_IObject()
[inline, virtual]
- ~SG_Node()
[virtual]
- ~SG_Spatial()
[protected, virtual]
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1.2.3 written by Dimitri van Heesch,
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