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Activelistdata Struct Reference

#include <OpenALScene.h>

List of all members.

Public Attributes

int id
int buffer
double timestamp


Member Data Documentation

int Activelistdata::buffer
 

Definition at line 26 of file OpenALScene.h.

int Activelistdata::id
 

Definition at line 25 of file OpenALScene.h.

double Activelistdata::timestamp
 

Definition at line 27 of file OpenALScene.h.


The documentation for this struct was generated from the following file:
Generated at Thu Feb 1 13:03:31 2001 for Ketsji Game Engine by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000