Points to Volume Node

Points to Volume node.

The Points to Volume node generates a fog volume sphere around every point in the input geometry. The new volume grid is named "density".

It usually makes sense to combine this node with the Volume to Mesh Node.

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This node expects that point positions are not extremely large. For position values of many billions, the behavior isn't guaranteed, and it may be unstable.

Inputs

Points

Standard geometry input.

Density

Value of voxels inside the generated fog volume.

Voxel Amount

Specify the approximate number of voxels along the diagonal.

Voxel Size

Specify the voxel side length.

Radius

Specify the radius of the sphere generated at each point.

Properties

Resolution

How the voxel size is specified.

Amount

Specify the approximate number of voxels along the diagonal.

Size

Specify the voxel side length. It is recommended to be careful when tweaking this value, because small changes can have a large effect on the processing time.

Outputs

Volume

Standard geometry output.