Transformation Gizmos

Reference

Mode

Object and Edit Modes

Header

gizmo-icon Viewport Gizmos ‣ Object Gizmos

The Transformation gizmo allows mouse controlled translation, rotation and scaling in the 3D Viewport. There is a separate gizmos for each operation. Each gizmo can be used separately or in combination with the others.

The different Gizmos.
../../../../../_images/scene-layout_object_editing_transform_control_gizmos_options-translate.png

Move.

../../../../../_images/scene-layout_object_editing_transform_control_gizmos_options-rotate.png

Rotate.

../../../../../_images/scene-layout_object_editing_transform_control_gizmos_options-scale.png

Scale.

../../../../../_images/scene-layout_object_editing_transform_control_gizmos_options-scalecage.png

Scale Cage.

../../../../../_images/scene-layout_object_editing_transform_control_gizmos_options-all.png

Combination.

Tool Settings

Reference

Mode

Object and Edit Modes

Menu

Tool Settings ‣ Orientation

Orientation

Rotates the gizmo so that it is aligned to one of the Transformation Orientations.

Gizmo Controls

Basic

You can use the widget by dragging one of the three colored axes with LMB. The transformation will be locked to the clicked axis.

Dragging the small white circle allows free transformation. In case of the rotation gizmo a highlighted circle will appear when you hover your mouse over the object. This will activate trackball rotation.

Releasing the mouse confirms the operation (confirm on release).

Extended

The operations work in same way as described in precision control except:

Holding down Shift after you LMB the gizmo handle will constrain the action to smaller increments. Holding down Shift before you LMB click on one of the handles will cause the gizmo action to be performed relative to the other two axes. See Plane Locking.

Siehe auch

The Gizmo Preferences.