Blender 2.83 Manual
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Benutzeroberfläche
Editors
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Object Origin
Selecting
Editing
Transform
Mirror
Clear
Apply
Snap
Duplicate
Linked Duplicates
Join
Parenting Objects
Relations
Make Link
Shading
Convert To
Show/Hide
Delete
Properties
Toolbar
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View Layers
Modeling
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Grease Pencil
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Physics
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Videobearbeitung
Dateien und Datensystem
Add-ons
Advanced
Fehlerbehebung
Glossar
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Blender 2.83 Manual
»
Scenes & Objects
»
Objects
»
Editing
»
Transform
Transform
¶
Introduction
Basic Transformations
Move
Rotate
Scale
Common Options
Transform Control
Transformation Gizmos
Numeric Input
Axis Locking
Precision
Transform Options
Move/Scale Texture Space
Align to Transform Orientation
Randomize
Align Objects
Options
2.83
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