Workspaces

Workspaces are essentially predefined window layouts. Blender’s flexibility with Areas lets you create customized workspaces for different tasks such as modeling, animating, and scripting. It is often useful to quickly switch between different workspaces within the same file.

../../_images/interface_window-system_workspaces_screen.png

Workspaces are located at the Topbar.

Bedienelemente

Tabs

Click on the tabs titles to switch between the workspaces. To cycle between workspaces use Ctrl-PageUp and Ctrl-PageDown. Double click to rename the workspace.

Add (Hinzufügen) +

Mit einem Klick auf den Add Button kann ein neuer Workspace hinzugefügt werden.

Context menu RMB

Das context Menü beinhaltet Optionen zum Duplizieren, Löschen und neu Ordnen von Workspaces.

Default Workspaces

Blender’s default startup shows the „Layout“ workspace in the main area. This workspace is a general workspace to preview your scene and objects and contains the following Editors:

  • 3D Viewport on top left.

  • Outliner on top right.

  • Properties on bottom right.

  • Timeline on bottom left.

../../_images/interface_window-system_workspaces_layout.png

Blender’s ‚Layout‘ Workspace with four editors.

3D Viewport (yellow), Outliner (green), Properties (blue) and Timeline (red).

Blender bietet standardmäßig auch einige andere Workspaces.

Modeling

Für das bearbeiten von Geometrie mit Hilfe von Modelleierwerkzeugen.

Sculpting

For das verändern von Meshes mit sculpting tools (verformenden Werkzeugen)

UV Editing

Mapping of image texture coordinates to 3D surfaces.

Texture Paint

Tools for coloring image textures in the 3D Viewport.

Shading

Tools for specifying material properties for rendering.

Animation

Tools for making properties of objects dependent on time.

Rendering

Um Renderresultate an zu zeigen und zu analysieren.

Compositing

Combining and post-processing of images and rendering information.

Geometry Nodes

For procedural modeling using Geometry Nodes.

Scripting

Programming workspace for writing scripts.

Zusätzliche Workspaces

Blender eine Vielzahl zusätzlicher Workspaces von denen man beim hinzufügen eines neuen Workspace wählen kann:

2D Animation

2D Animation

Standardworkspace um mit Grease Pencil zu arbeiten.

2D Full Canvas

Ähnlich wie „2D Animation“ aber mit größerer Zeichenfläche (canvas).

VFX

Masking

Tools to create 2D masks for compositing.

Motion Tracking (Bewegungsverfolgung)

Tools to motion track and stabilize footage.

Video Editing

Video Editing

Sequence together media into one video.

Speichern und Überschreiben

The workspaces are saved in the blend-file. When you open a file, enabling the Load UI in the File Browser indicates that Blender should use the file’s screen layouts and overriding the current layout. See Load UI.

Eine eigene Zusammenstellung von Workspaces kann als Teil von :doc:`/getting_started/configuration/defaults`gespeichert werden.

Workspace Settings

Referenz

Editor

Eigenschaften

Menü

Active Tool and Workspace Settings ‣ Workspace

Modus

Switch to this Mode when activating the workspace.

Filter Add-ons

Filters which Add-ons are enabled in the active workspace. Keeping the checkbox in the header enables all global add-ons, enabling the checkbox allows you to individually enable add-ons from the list.