Blender 3.1 Manual
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Benutzeroberfläche
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Einführung
Keyframes
Armatures
Einführung
Bones
Einführung
Structure
Werkzeuge
Selecting
Editing
Eigenschaften
Einführung
Transform
Bendy Bones
Relations
Inverse Kinematics
Deform
Viewport Display
Custom Properties
Eigenschaften
Structure
Skinning
Posing
Lattice
Constraints
Actions
Drivers
Markers
Shape Keys
Motion Paths
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Fehlerbehebung
Glossar
Dokumentation Beitragen
Blender 3.1 Manual
»
Animation & Rigging
»
Armatures
»
Bones
»
Eigenschaften
»
Custom Properties
Custom Properties
Referenz
Modus
Pose Mode
Panel
Bone ‣ Custom Properties
See the
Custom Properties
page for more information.
3.1
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