Blender 3.1 Manual
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Benutzeroberfläche
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Einführung
Blender File
Data-Blocks
Linked Libraries
Asset Libraries
Einführung
Asset Catalogs
Medienformate
Import & Export von Dateien
Add-ons
Advanced
Fehlerbehebung
Glossar
Dokumentation Beitragen
Blender 3.1 Manual
»
Assets, Files, & Data System
»
Asset Libraries
Asset Libraries
Einführung
What is an Asset?
What is an Asset Library?
Asset Types
The Current File Asset Library
Life Cycle of an Asset
Design Limitations
Future Development
Asset Catalogs
The Home Location of Assets
Assigning an Asset
Components of a Catalog
Catalog Definition Files
3.1
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