Blender 3.1 Manual
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Benutzeroberfläche
Editors
Scenes & Objects
Modeling
Einführung
Meshes
Curves
Surfaces
Einführung
Toolbar
Structure
Primitives
Selecting
Editing
Transform Panel
Surface
Control Points
Segments
Eigenschaften
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Fehlerbehebung
Glossar
Dokumentation Beitragen
Blender 3.1 Manual
»
Modeling
»
Surfaces
»
Editing
Editing
Transform Panel
Surface
Transform
Mirror
Snap
Spin
Add Duplicate
Split
Separate
Toggle Cyclic
Set Spline Type
Show/Hide
Cleanup
Delete
Control Points
Extrude Curve and Move
Make Segment
Smooth
Hooks
Make Vertex Parent
Segments
Subdivide
Switch Direction
3.1
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