Einführung in das Fenstersystem
After starting Blender and closing the Splash Screen, the Blender window should look similar to the image below.
Blenders Oberfläche ist in 3 Hauptbereiche eingeteilt:
Topbar at the very top.
Areas in the middle.
Status Bar at the bottom.
Anpassung
Blender also makes heavy use of keyboard shortcuts to speed up work. These can also be customized in the Keymap Editor.
Farbschema
Blender allows for most of its interface colors to be changed to suit the needs of the user. If you find that the colors you see on screen do not match those in the Manual, it could be that your default theme has been altered. Creating a new theme or selecting/altering a pre-existing one can be done by opening the Preferences and clicking on the Themes tab.