Blender 2.80 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Introduction
Eevee
Cycles
Workbench
Cameras
Lights
Materials
Shader Nodes
Introduction
Input
Output
Shader
Texture
Color
Vector
Converter
Blackbody Node
Color Ramp Node
Combine/Separate Nodes
Math Node
RGB to BW Node
Shader To RGB
Vector Math Node
Wavelength Node
Node Groups
Open Shading Language
Color Management
Freestyle
Layers & Passes
Render Output
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
About this Manual
Blender 2.80 Manual
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Rendering
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Shader Nodes
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Converter
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Converter
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Blackbody Node
Color Ramp Node
Combine/Separate Nodes
Math Node
RGB to BW Node
Shader To RGB
Vector Math Node
Wavelength Node
2.80
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