Blender 2.80 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Object Origin
Selecting
Editing
Introduction
Transform
Duplication
Properties
Toolbar
Collections
View Layers
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
About this Manual
Blender 2.80 Manual
Docs
»
Scenes & Objects
»
Objects
»
Editing
»
Transform
View page source
Transform
ΒΆ
Introduction
Basic Transformations
Move
Rotate
Scale
Common Options
Transform Control
Transformation Gizmos
Numeric Input
Axis Locking
Precision
Snapping
Transform Orientations
Pivot Point
Proportional Edit
Transform Tools
Randomize Transform
Align Objects
Mirror
Usage
Clear & Apply
Clear
Apply
2.80
Loading...
en
Loading...