Blender 2.82 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Introduction
Keyframes
Armatures
Introduction
Bones
Introduction
Structure
Selecting
Editing
Properties
Properties
Structure
Skinning
Posing
Lattice
Constraints
Actions
Drivers
Markers
Shape Keys
Motion Paths
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
About this Manual
Blender 2.82 Manual
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Animation & Rigging
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Armatures
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Bones
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Bones
ΒΆ
Introduction
Classification
Structure
Roll
Bones Influence
Selecting
Selecting Bone Joints
Selecting Bones
More/Less
Similar
Editing
Introduction
Transform
Editing Bones
Naming
Parenting
Properties
Properties
Introduction
Bendy Bones
Relations
Viewport Display Panel
Deform
2.82
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