Blender 2.83 Manual Logo
  • Getting Started
  • User Interface
  • Editors
  • Scenes & Objects
    • Scenes
    • Objects
      • Introduction
      • Object Types
      • Object Origin
      • Selecting
      • Editing
        • Transform
        • Mirror
        • Clear
        • Apply
        • Snap
        • Duplicate
        • Linked Duplicates
        • Join
        • Parenting Objects
        • Relations
        • Make Link
        • Shading
        • Convert To
        • Show/Hide
        • Delete
      • Properties
      • Toolbar
    • Collections
    • View Layers
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Tracking & Masking
  • Video Editing
  • Files & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary
  • Contribute Documentation
Blender 2.83 Manual
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  • Scenes & Objects »
  • Objects »
  • Editing »
  • Transform

TransformΒΆ

  • Introduction
  • Basic Transformations
    • Move
    • Rotate
    • Scale
    • Common Options
  • Transform Control
    • Transformation Gizmos
    • Numeric Input
    • Axis Locking
    • Precision
    • Transform Options
  • Move/Scale Texture Space
  • Align to Transform Orientation
  • Randomize
  • Align Objects
    • Options
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