Blender 2.83 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Object Origin
Selecting
Editing
Transform
Mirror
Clear
Apply
Snap
Duplicate
Linked Duplicates
Join
Parenting Objects
Relations
Make Link
Shading
Convert To
Show/Hide
Delete
Properties
Toolbar
Collections
View Layers
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
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Blender 2.83 Manual
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Scenes & Objects
»
Objects
»
Editing
»
Transform
Transform
ΒΆ
Introduction
Basic Transformations
Move
Rotate
Scale
Common Options
Transform Control
Transformation Gizmos
Numeric Input
Axis Locking
Precision
Transform Options
Move/Scale Texture Space
Align to Transform Orientation
Randomize
Align Objects
Options
2.83
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