Texture Node

../../../../_images/editors_texture-node_types_input_texture_node.png

Texture node.

The Texture node can be used to load another node-based or non-node-based texture.

Inputs

These two colors can be used to remap a grayscale texture.

Color 1

White Level.

Color 2

Black Level.

Properties

Texture

The texture could be selected from a list of textures available in the current blend-file or link in textures. The textures themselves could not be edited in this node, but in the Texture panel.

Outputs

Color

Standard color output.