Sky Texture Node

../../../_images/render_shader-nodes_textures_sky_node.png

Sky Texture Node.

The Sky Texture node adds a procedural Sky texture.

Inputs

Vector

Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected.

Properties

Sky Type

Sky model to use.

Preetham

Based on the 1999 paper by Preetham et al.

Hosek/Wilkie

Based on the 2012 paper by Hosek and Wilkie.

Nishita

Improved version of the 1993 model by Nishita et al.

Sun Direction

Sun direction vector.

Turbidity

Atmospheric turbidity.

  • 2: Arctic like

  • 3: clear sky

  • 6: warm/moist day

  • 10: hazy day

Ground Albedo

Amount of light reflected from the planet surface back into the atmosphere.

Sun Disc

Enable/Disable sun disc lighting.

Sun Size

Angular diameter of the sun disc (in degrees).

Sun Intensity

Multiplier for sun disc lighting.

Sun Elevation

Rotation of the sun from the horizon (in degrees).

Sun Rotation

Rotation of the sun around the zenith (in degrees).

Altitude

Height from sea level to the space (in km).

Air

Density of air molecules.

  • 0 no air

  • 1 clear day atmosphere

  • 2 highly polluted day

Dust

Density of dust and water droplets.

  • 0 no dust

  • 1 clear day atmosphere

  • 5 city like atmosphere

  • 10 hazy day

Ozone

Density of ozone molecules; useful to make the sky appear bluer.

  • 0 no ozone

  • 1 clear day atmosphere

  • 2 city like atmosphere

Outputs

Color

Texture color output.

Examples

../../../_images/render_shader-nodes_textures_sky_example.jpg

Example of Sky Texture.

See also

Sun Position add-on