Blender 3.0 Manual
Getting Started
User Interface
Editors
3D Viewport
Introduction
Startup Scene
Object Modes
Navigating
3D Cursor
Selecting
Controls
Transform Orientations
Pivot Point
Snapping
Proportional Editing
Display
Toolbar
Sidebar
Viewport Render
Image Editor
UV Editor
Shader Editor
Compositor
Geometry Node Editor
Texture Nodes
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
Properties
File Browser
Asset Browser
Preferences
Spreadsheet
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Contribute Documentation
Blender 3.0 Manual
»
Editors
»
3D Viewport
»
Controls
Controls
Transform Orientations
Orientations
Pivot Point
Pivot Types
Snapping
Snap To
Snap With
Additional Options
Proportional Editing
Controls
Object Mode
Edit Mode
Example
3.0
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